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author | lat9nq <lat9nq@gmail.com> | 2021-10-28 19:04:06 -0400 |
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committer | lat9nq <lat9nq@gmail.com> | 2021-10-28 19:38:49 -0400 |
commit | 61121d1b22cd4aa6537fcc212d08a2e2314ca39c (patch) | |
tree | 54bf4ac092c30fa94d53bf8e329f5d7a5ec1bb52 /src/shader_recompiler/frontend/maxwell/translate_program.cpp | |
parent | 40c8a8c6271b2f80bf8cb73e00daf2203640d41a (diff) |
gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate_program.cpp')
0 files changed, 0 insertions, 0 deletions