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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-14 03:41:05 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:23 -0400
commit71f96fa6366dc6dd306a953bca1b958fb32bc55a (patch)
tree12e13f9502e4b9510446c967a831e5d4bacb729e /src/shader_recompiler/frontend/maxwell/structured_control_flow.h
parentb9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff (diff)
shader: Implement CAL inlining function calls
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/structured_control_flow.h')
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
new file mode 100644
index 0000000000..e4797291e2
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -0,0 +1,24 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <span>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::Maxwell {
+
+[[nodiscard]] IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool,
+ ObjectPool<IR::Block>& block_pool, Environment& env,
+ Flow::CFG& cfg);
+
+} // namespace Shader::Maxwell