From 71f96fa6366dc6dd306a953bca1b958fb32bc55a Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sun, 14 Mar 2021 03:41:05 -0300
Subject: shader: Implement CAL inlining function calls

---
 .../frontend/maxwell/structured_control_flow.h     | 24 ++++++++++++++++++++++
 1 file changed, 24 insertions(+)
 create mode 100644 src/shader_recompiler/frontend/maxwell/structured_control_flow.h

(limited to 'src/shader_recompiler/frontend/maxwell/structured_control_flow.h')

diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
new file mode 100644
index 0000000000..e4797291e2
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -0,0 +1,24 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <span>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::Maxwell {
+
+[[nodiscard]] IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool,
+                                     ObjectPool<IR::Block>& block_pool, Environment& env,
+                                     Flow::CFG& cfg);
+
+} // namespace Shader::Maxwell
-- 
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