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author | Billy Laws <blaws05@gmail.com> | 2022-12-31 23:19:10 +0000 |
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committer | Billy Laws <blaws05@gmail.com> | 2023-01-05 22:13:07 +0000 |
commit | 625a4af73afec1a45f5a8004b0933f5a3d414103 (patch) | |
tree | cf4cf586433733c4f614d1ae0edff8c157d5a9cc /src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp | |
parent | 9e2997c4b6456031622602002924617690e32a13 (diff) |
shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp')
0 files changed, 0 insertions, 0 deletions