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authorameerj <52414509+ameerj@users.noreply.github.com>2021-07-11 14:39:13 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:40 -0400
commit4e4b8775b56a7f596e509aab597067815d005507 (patch)
tree4ea01de80e4ee59e0164645a880987a6c4714651 /src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
parent41493fbe89200a4a8321dec7b313872435c57df7 (diff)
main: Update Shader Cache menu options
This change adds two new context menu items to remove either the OpenGL or the Vulkan shader caches individually, and the provides the option to remove all caches for the selected title. This also changes the behavior of the open shader cache option. Now it creates the shader cache directory for the title if it does not yet exist.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp')
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