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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-15 22:46:11 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:27 -0400
commit183855e396cc6918d36fbf3e38ea426e934b4e3e (patch)
treea665794753520c09a1d34d8a086352894ec1cb72 /src/shader_recompiler/frontend/maxwell/program.cpp
parent34519d3fc637fa921c0105e01dbbc50cfacd924d (diff)
shader: Implement tessellation shaders, polygon mode and invocation id
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/program.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index ab67446c80..20a1d61cc4 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -70,6 +70,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
program.stage = env.ShaderStage();
program.local_memory_size = env.LocalMemorySize();
switch (program.stage) {
+ case Stage::TessellationControl: {
+ const ProgramHeader& sph{env.SPH()};
+ program.invocations = sph.common2.threads_per_input_primitive;
+ break;
+ }
case Stage::Geometry: {
const ProgramHeader& sph{env.SPH()};
program.output_topology = sph.common3.output_topology;