From 183855e396cc6918d36fbf3e38ea426e934b4e3e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp <reinuseslisp@airmail.cc> Date: Thu, 15 Apr 2021 22:46:11 -0300 Subject: shader: Implement tessellation shaders, polygon mode and invocation id --- src/shader_recompiler/frontend/maxwell/program.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/shader_recompiler/frontend/maxwell/program.cpp') diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp index ab67446c80..20a1d61cc4 100644 --- a/src/shader_recompiler/frontend/maxwell/program.cpp +++ b/src/shader_recompiler/frontend/maxwell/program.cpp @@ -70,6 +70,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo program.stage = env.ShaderStage(); program.local_memory_size = env.LocalMemorySize(); switch (program.stage) { + case Stage::TessellationControl: { + const ProgramHeader& sph{env.SPH()}; + program.invocations = sph.common2.threads_per_input_primitive; + break; + } case Stage::Geometry: { const ProgramHeader& sph{env.SPH()}; program.output_topology = sph.common3.output_topology; -- cgit v1.2.3-70-g09d2