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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-04 03:04:48 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:26 -0400
commitfc93bc2abde0b54a0a495f9b28a76fd34b47f320 (patch)
treefc0b0c022604b3e4adfc28864b8c91b58a9b3c06 /src/shader_recompiler/frontend/ir/opcodes.inc
parent85795de99f27e57ddf97696e7915ddd4bdf02976 (diff)
shader: Implement BAR and fix memory barriers
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.inc')
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 734f5328be..dcd54bcf79 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -17,6 +17,7 @@ OPCODE(Unreachable, Void,
OPCODE(DemoteToHelperInvocation, Void, Label, )
// Barriers
+OPCODE(Barrier, Void, )
OPCODE(MemoryBarrierWorkgroupLevel, Void, )
OPCODE(MemoryBarrierDeviceLevel, Void, )
OPCODE(MemoryBarrierSystemLevel, Void, )