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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-07-25 22:04:53 -0300
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:28 +0100
commitc15332c44fa50dc44e2ebd1a682048f1e30dc136 (patch)
tree9229d46e1274a541aa1b15b6b2f31512b49fb784 /src/shader_recompiler/frontend/ir/opcodes.inc
parent74efa57c1b78b4a07ad0003e847bd5f0aa7c7bb5 (diff)
shader: Add IsTextureScaled opcode
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.inc')
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index c05e6d3122..ec629428a3 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -493,6 +493,8 @@ OPCODE(ImageGradient, F32x4, Opaq
OPCODE(ImageRead, U32x4, Opaque, Opaque, )
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
+OPCODE(IsTextureScaled, U1, U32, )
+
// Atomic Image operations
OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, )