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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-25 22:04:53 -0300 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:28 +0100 |
commit | c15332c44fa50dc44e2ebd1a682048f1e30dc136 (patch) | |
tree | 9229d46e1274a541aa1b15b6b2f31512b49fb784 /src/shader_recompiler/frontend/ir/opcodes.inc | |
parent | 74efa57c1b78b4a07ad0003e847bd5f0aa7c7bb5 (diff) |
shader: Add IsTextureScaled opcode
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.inc')
-rw-r--r-- | src/shader_recompiler/frontend/ir/opcodes.inc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index c05e6d3122..ec629428a3 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -493,6 +493,8 @@ OPCODE(ImageGradient, F32x4, Opaq OPCODE(ImageRead, U32x4, Opaque, Opaque, ) OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, ) +OPCODE(IsTextureScaled, U1, U32, ) + // Atomic Image operations OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, ) |