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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-07-08 17:22:31 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:35 -0400 |
commit | 373f75d944473731408d7a72c967d5c4b37af5bb (patch) | |
tree | a6af34845e9cae1429bbd004a36b324bb02f9932 /src/shader_recompiler/frontend/ir/opcodes.inc | |
parent | 487057b8d2bd79892423ad3a1b5a96d0407b307a (diff) |
shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.inc')
-rw-r--r-- | src/shader_recompiler/frontend/ir/opcodes.inc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index 8a8d0d7593..e87aeddd5c 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -32,6 +32,8 @@ OPCODE(GetGotoVariable, U1, U32, OPCODE(SetGotoVariable, Void, U32, U1, ) OPCODE(GetIndirectBranchVariable, U32, ) OPCODE(SetIndirectBranchVariable, Void, U32, ) +OPCODE(GetLoopSafetyVariable, U32, U32, ) +OPCODE(SetLoopSafetyVariable, Void, U32, U32, ) OPCODE(GetCbufU8, U32, U32, U32, ) OPCODE(GetCbufS8, U32, U32, U32, ) OPCODE(GetCbufU16, U32, U32, U32, ) |