diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-04-12 19:41:22 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:27 -0400 |
commit | f263760c5a3aff771123b32b15677e1f7a089640 (patch) | |
tree | 3d9c41ce708beb8a76f28ceee1c9ebb25108a471 /src/shader_recompiler/backend/spirv/emit_spirv.h | |
parent | a6cef71cc0b03f929f1bc97152b302562f46bc53 (diff) |
shader: Implement geometry shaders
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv.h')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 4400752126..c0e1b88339 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -34,8 +34,8 @@ void EmitMemoryBarrierDeviceLevel(EmitContext& ctx); void EmitMemoryBarrierSystemLevel(EmitContext& ctx); void EmitPrologue(EmitContext& ctx); void EmitEpilogue(EmitContext& ctx); -void EmitEmitVertex(EmitContext& ctx, Id stream); -void EmitEndPrimitive(EmitContext& ctx, Id stream); +void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream); +void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream); void EmitGetRegister(EmitContext& ctx); void EmitSetRegister(EmitContext& ctx); void EmitGetPred(EmitContext& ctx); @@ -51,10 +51,10 @@ Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& o Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); -Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr); -void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value); -Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset); -void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value); +Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex); +void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, Id vertex); +Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex); +void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, Id vertex); void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value); void EmitSetFragDepth(EmitContext& ctx, Id value); void EmitGetZFlag(EmitContext& ctx); |