diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-23 03:52:54 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:29 -0400 |
commit | d5d6778ba53b218a7f19c0ab0873404a24ac015b (patch) | |
tree | 96d296b6f766b0b639b580395714aa1fcbc2bd0a /src/shader_recompiler/backend/spirv/emit_spirv.cpp | |
parent | a46d91b1efa7136b5a4304ae1f13183b8a579b49 (diff) |
spirv: Desambiguate descriptor names
Worksaround a bug on Nvidia's OpenGL SPIR-V compiler where names are
used for name matching.
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv.cpp')
0 files changed, 0 insertions, 0 deletions