diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-23 04:14:35 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:29 -0400 |
commit | d2e811db2edd3829b344e96ad56ae979bccd28d2 (patch) | |
tree | 14160c4fb0bd1dac9fb604f3a6b4767e3292a0e7 /src/shader_recompiler/backend/spirv/emit_context.h | |
parent | 4ead714910136dded0f404e184603f17b6810291 (diff) |
spirv: Workaround image unsigned offset bug
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets.
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.h')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.h | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index baf12c2170..823ed8525b 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -122,10 +122,6 @@ public: return Constant(U32[1], value); } - Id Const(f32 value) { - return Constant(F32[1], value); - } - Id Const(u32 element_1, u32 element_2) { return ConstantComposite(U32[2], Const(element_1), Const(element_2)); } @@ -139,6 +135,27 @@ public: Const(element_4)); } + Id SConst(s32 value) { + return Constant(S32[1], value); + } + + Id SConst(s32 element_1, s32 element_2) { + return ConstantComposite(S32[2], SConst(element_1), SConst(element_2)); + } + + Id SConst(s32 element_1, s32 element_2, s32 element_3) { + return ConstantComposite(S32[3], SConst(element_1), SConst(element_2), SConst(element_3)); + } + + Id SConst(s32 element_1, s32 element_2, s32 element_3, s32 element_4) { + return ConstantComposite(S32[4], SConst(element_1), SConst(element_2), SConst(element_3), + SConst(element_4)); + } + + Id Const(f32 value) { + return Constant(F32[1], value); + } + const Profile& profile; Stage stage{}; |