diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-16 04:10:22 -0300 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:22 -0400 |
commit | b5d7279d878211654b4abb165d94af763a365f47 (patch) | |
tree | 9b3a7b6e9d7d2b8945fe87d27ff75f1712ef06aa /src/shader_recompiler/backend/spirv/emit_context.h | |
parent | d5d468cf2cbe235ee149dbd37951389d2a7e61da (diff) |
spirv: Initial bindings support
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.h')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h new file mode 100644 index 0000000000..c4b84759dc --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -0,0 +1,67 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string_view> + +#include <sirit/sirit.h> + +#include "shader_recompiler/frontend/ir/program.h" +#include "shader_recompiler/shader_info.h" + +namespace Shader::Backend::SPIRV { + +using Sirit::Id; + +class VectorTypes { +public: + void Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name); + + [[nodiscard]] Id operator[](size_t size) const noexcept { + return defs[size - 1]; + } + +private: + std::array<Id, 4> defs{}; +}; + +class EmitContext final : public Sirit::Module { +public: + explicit EmitContext(IR::Program& program); + ~EmitContext(); + + [[nodiscard]] Id Def(const IR::Value& value); + + Id void_id{}; + Id U1{}; + VectorTypes F32; + VectorTypes U32; + VectorTypes F16; + VectorTypes F64; + + Id true_value{}; + Id false_value{}; + Id u32_zero_value{}; + + Id uniform_u32{}; + Id storage_u32{}; + + std::array<Id, Info::MAX_CBUFS> cbufs{}; + std::array<Id, Info::MAX_SSBOS> ssbos{}; + + Id workgroup_id{}; + Id local_invocation_id{}; + +private: + void DefineCommonTypes(const Info& info); + void DefineCommonConstants(); + void DefineSpecialVariables(const Info& info); + void DefineConstantBuffers(const Info& info); + void DefineStorageBuffers(const Info& info); + void DefineLabels(IR::Program& program); +}; + +} // namespace Shader::Backend::SPIRV |