diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-09 17:14:57 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:23 -0400 |
commit | 3a63fa0477ea8297c80133d35494e1dfdc012f95 (patch) | |
tree | 3cd8b9be6f91cb1628b0d47513b7adb88df5f7b2 /src/shader_recompiler/backend/spirv/emit_context.h | |
parent | ab463712474de5f99eec137a9c6233e55fe184f0 (diff) |
shader: Partial implementation of LDC
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.h')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.h | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 8b3109eb8c..35eca258a8 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -10,8 +10,8 @@ #include <sirit/sirit.h> #include "shader_recompiler/frontend/ir/program.h" -#include "shader_recompiler/shader_info.h" #include "shader_recompiler/profile.h" +#include "shader_recompiler/shader_info.h" namespace Shader::Backend::SPIRV { @@ -34,6 +34,16 @@ struct TextureDefinition { Id type; }; +struct UniformDefinitions { + Id U8{}; + Id S8{}; + Id U16{}; + Id S16{}; + Id U32{}; + Id F32{}; + Id U64{}; +}; + class EmitContext final : public Sirit::Module { public: explicit EmitContext(const Profile& profile, IR::Program& program); @@ -45,7 +55,10 @@ public: Id void_id{}; Id U1{}; + Id U8{}; + Id S8{}; Id U16{}; + Id S16{}; Id U64{}; VectorTypes F32; VectorTypes U32; @@ -56,10 +69,11 @@ public: Id false_value{}; Id u32_zero_value{}; - Id uniform_u32{}; + UniformDefinitions uniform_types; + Id storage_u32{}; - std::array<Id, Info::MAX_CBUFS> cbufs{}; + std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{}; std::array<Id, Info::MAX_SSBOS> ssbos{}; std::vector<TextureDefinition> textures; @@ -71,6 +85,8 @@ private: void DefineCommonConstants(); void DefineSpecialVariables(const Info& info); void DefineConstantBuffers(const Info& info, u32& binding); + void DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, u32 binding, + Id type, char type_char, u32 element_size); void DefineStorageBuffers(const Info& info, u32& binding); void DefineTextures(const Info& info, u32& binding); void DefineLabels(IR::Program& program); |