diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-30 03:40:19 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:34 -0400 |
commit | 916ca7432474e891864524dcbc6c879d5cdbfb72 (patch) | |
tree | 07ff6cc3f9737b20b4e65786f94cabe1dd3b254f /src/shader_recompiler/backend/spirv/emit_context.cpp | |
parent | a7e9756671be5bb99566277709e5becdea774f34 (diff) |
opengl: Declare fragment outputs even if they are not used
Fixes Ori and the Blind Forest's menu on GLASM. For some reason
(probably high level optimizations) it is not sanitized on SPIR-V for
OpenGL. Vulkan is unaffected by this change.
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 3e8899f534..7c618125e0 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -1320,7 +1320,7 @@ void EmitContext::DefineOutputs(const IR::Program& program) { break; case Stage::Fragment: for (u32 index = 0; index < 8; ++index) { - if (!info.stores_frag_color[index]) { + if (!info.stores_frag_color[index] && !profile.need_declared_frag_colors) { continue; } frag_color[index] = DefineOutput(*this, F32[4], std::nullopt); |