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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-29 18:42:17 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:40 -0400
commit8722668b3c027f0132d0be07e867247debd08d30 (patch)
treef921ddda0a9d30d1f8845964c8018b6d5783c429 /src/shader_recompiler/backend/spirv/emit_context.cpp
parent1b27a2b59798c7028ad533b5d92b2d9900860d65 (diff)
emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
Fix regression on Fire Emblem: Three Houses when using native fp16.
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.cpp')
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