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author | Fernando S <fsahmkow27@gmail.com> | 2022-01-03 00:39:59 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-03 00:39:59 +0100 |
commit | ae7da0b12dd8aef115d741eb60d00ddf8ed357df (patch) | |
tree | 09d269fe3838d1f8aa5672d2af06cbeb9b45d81f /src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | |
parent | 214b9fc9a7749784915dad37f734e03b1db9912b (diff) | |
parent | 8c907c620d830bdaef30ff4316489443775b3ea4 (diff) |
Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_special.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index b8ddafe48f..fcf620b791 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp @@ -90,7 +90,9 @@ void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& if (phi_reg == val_reg) { return; } - ctx.Add("{}={};", phi_reg, val_reg); + const bool needs_workaround{ctx.profile.has_gl_bool_ref_bug && phi_type == IR::Type::U1}; + const auto suffix{needs_workaround ? "?true:false" : ""}; + ctx.Add("{}={}{};", phi_reg, val_reg, suffix); } void EmitPrologue(EmitContext& ctx) { |