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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-18 03:22:00 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:38 -0400
commit838d7e4ca59b79dc9a8dd727a12dfba00e73242c (patch)
treeaaa4cc20cbad4088def3889a626c6fb3220e8111 /src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
parent9e066dcb15b46a1b71068c4865f4a035aa0a43d4 (diff)
buffer_cache: Fix size reductions not having in mind bind sizes
A buffer binding can change between shaders without changing the shaders. This lead to outdated bindings on OpenGL.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_special.cpp')
0 files changed, 0 insertions, 0 deletions