diff options
author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-29 13:27:01 -0400 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:28 +0100 |
commit | f086c82e1f80cae088bb22de9092598dc51979da (patch) | |
tree | 8e055b4397c2dc9288a8fed65daf171488ecadc9 /src/shader_recompiler/backend/glasm | |
parent | 2182d2575010a5a85c99c09c6a1c57962242444d (diff) |
gl_graphics_pipeline: Add downscale factor to shader uniforms
Diffstat (limited to 'src/shader_recompiler/backend/glasm')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 807494063d..77ee6dc0e0 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -211,8 +211,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { } void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { - UNIMPLEMENTED(); - ctx.Add("MOV.F {}.x,1;", inst); + ctx.Add("MOV.F {}.x,program.env[0].x;", inst); } void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { |