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authorameerj <52414509+ameerj@users.noreply.github.com>2022-03-19 00:59:56 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2022-03-20 02:25:08 -0400
commit574a2c4b772943f0afe6308f3e10793c3d9a9cad (patch)
tree106dce18a2a0834db6ef64501ece5164917d364f /src/shader_recompiler/backend/glasm
parent923decae5a5098cb9d254e008ed61fc5e07ced38 (diff)
shader_recompiler: Reduce unused includes
Diffstat (limited to 'src/shader_recompiler/backend/glasm')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp3
-rw-r--r--src/shader_recompiler/backend/glasm/glasm_emit_context.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.cpp3
6 files changed, 0 insertions, 14 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp
index 4cff70fe42..8603c6be29 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <string_view>
-
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
index 3566404715..e4b6b6f31c 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <string_view>
-
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
index f0fd94a288..44b363b508 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <string_view>
-
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index 86287ee3fb..affe35be7c 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -2,11 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <string_view>
-
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
-#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/ir/value.h"
#ifdef _MSC_VER
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp
index 0401953f7e..af88b7dfa1 100644
--- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp
+++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <string_view>
-
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
index 201e428c1d..4e98d3ea01 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
@@ -2,11 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <string>
-
#include <fmt/format.h>
-#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/backend/glasm/reg_alloc.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/value.h"