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authorLioncash <mathew1800@gmail.com>2018-07-22 03:28:08 -0400
committerLioncash <mathew1800@gmail.com>2018-07-22 03:30:35 -0400
commit0797657bc02ca8f29d38206e56e3de80689c6350 (patch)
tree9c61a1ffea8a03b5a0ef0287672dee4d924d44e3 /src/common/string_util.h
parent258a5cee8429f4f4a3a7a0ead64d20269470392c (diff)
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call and reconstruct another instance with the same data right after it. Particularly give Subroutine contains a std::set.
Diffstat (limited to 'src/common/string_util.h')
0 files changed, 0 insertions, 0 deletions