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author | bunnei <bunneidev@gmail.com> | 2018-08-21 01:17:53 -0400 |
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committer | GitHub <noreply@github.com> | 2018-08-21 01:17:53 -0400 |
commit | b0f7713fce968c83ee105458dfe361644c937e21 (patch) | |
tree | d84ed354e4d1ca2eecdf9408b52f3c808709eec7 /src/common/logging/text_formatter.cpp | |
parent | 8c9abe1d41af8e4c487b468eff4daccdc8860bc7 (diff) | |
parent | e3bddf81375ce5b13666d64cbf534c802a74b8d3 (diff) |
Merge pull request #1132 from Subv/gl_FragDepth
Shaders: Implement depth writing in fragment shaders.
Diffstat (limited to 'src/common/logging/text_formatter.cpp')
0 files changed, 0 insertions, 0 deletions