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author | Subv <subv2112@gmail.com> | 2018-08-20 21:57:56 -0500 |
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committer | Subv <subv2112@gmail.com> | 2018-08-20 21:57:56 -0500 |
commit | e3bddf81375ce5b13666d64cbf534c802a74b8d3 (patch) | |
tree | d66e6c33b5686fb1144a634eeed9327efbaffcf5 /src/common/logging/text_formatter.cpp | |
parent | c4ce7e456a1cb86faa99f00479fe50b427a16026 (diff) |
Shaders: Implement depth writing in fragment shaders.
We'll write <last color output reg + 2> to gl_FragDepth.
Diffstat (limited to 'src/common/logging/text_formatter.cpp')
0 files changed, 0 insertions, 0 deletions