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author | Subv <subv2112@gmail.com> | 2015-01-03 20:46:05 -0500 |
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committer | Subv <subv2112@gmail.com> | 2015-01-03 20:46:05 -0500 |
commit | 71a063f45cba961ee07730f4ab79f2bcc3ff9b5b (patch) | |
tree | 3c134bc71fd404b33a6d6fcaed743457d7fb7e66 /src/common/common_paths.h | |
parent | cfd7b219f6ad9116057fbe64bbb5dfd0afbbe29c (diff) |
Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
Diffstat (limited to 'src/common/common_paths.h')
-rw-r--r-- | src/common/common_paths.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index e307ca9f37..0ecf2d9ded 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -40,12 +40,8 @@ #define MAPS_DIR "maps" #define CACHE_DIR "cache" #define SDMC_DIR "sdmc" -#define EXTSAVEDATA_DIR "sdmc/Nintendo 3DS/extdata" -#define SHAREDEXTSAVEDATA_DIR "nand/data/extdata" -#define SAVEDATA_DIR "savedata" -#define SAVEDATACHECK_DIR "nand/title" +#define NAND_DIR "nand" #define SYSDATA_DIR "sysdata" -#define SYSSAVEDATA_DIR "nand/data/sysdata" #define SHADERCACHE_DIR "shader_cache" #define STATESAVES_DIR "state_saves" #define SCREENSHOTS_DIR "screenShots" |