From 71a063f45cba961ee07730f4ab79f2bcc3ff9b5b Mon Sep 17 00:00:00 2001
From: Subv <subv2112@gmail.com>
Date: Sat, 3 Jan 2015 20:46:05 -0500
Subject: Archives: Changed the way paths are built for the archives.

Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
---
 src/common/common_paths.h | 6 +-----
 1 file changed, 1 insertion(+), 5 deletions(-)

(limited to 'src/common/common_paths.h')

diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index e307ca9f37..0ecf2d9ded 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -40,12 +40,8 @@
 #define MAPS_DIR                 "maps"
 #define CACHE_DIR                "cache"
 #define SDMC_DIR                 "sdmc"
-#define EXTSAVEDATA_DIR          "sdmc/Nintendo 3DS/extdata"
-#define SHAREDEXTSAVEDATA_DIR    "nand/data/extdata"
-#define SAVEDATA_DIR             "savedata"
-#define SAVEDATACHECK_DIR        "nand/title"
+#define NAND_DIR                 "nand"
 #define SYSDATA_DIR              "sysdata"
-#define SYSSAVEDATA_DIR          "nand/data/sysdata"
 #define SHADERCACHE_DIR          "shader_cache"
 #define STATESAVES_DIR           "state_saves"
 #define SCREENSHOTS_DIR          "screenShots"
-- 
cgit v1.2.3-70-g09d2