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author | Dawid Potocki <dawid@dawidpotocki.com> | 2024-03-05 14:09:27 +1300 |
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committer | Dawid Potocki <dawid@dawidpotocki.com> | 2024-03-05 20:34:15 +1300 |
commit | 063e15900bda8453fb0fc6751e78d064501ccbae (patch) | |
tree | a4cd5f01dbca33a262333aff10e1e035217a30c8 /externals/discord-rpc/examples/unrealstatus/Source/unrealstatusEditor.Target.cs | |
parent | 537296095ab24eddcb196b5ef98004f91de9c8c2 (diff) |
Diffstat (limited to 'externals/discord-rpc/examples/unrealstatus/Source/unrealstatusEditor.Target.cs')
-rw-r--r-- | externals/discord-rpc/examples/unrealstatus/Source/unrealstatusEditor.Target.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/externals/discord-rpc/examples/unrealstatus/Source/unrealstatusEditor.Target.cs b/externals/discord-rpc/examples/unrealstatus/Source/unrealstatusEditor.Target.cs new file mode 100644 index 0000000000..2e8ad02286 --- /dev/null +++ b/externals/discord-rpc/examples/unrealstatus/Source/unrealstatusEditor.Target.cs @@ -0,0 +1,14 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +using UnrealBuildTool; +using System.Collections.Generic; + +public class unrealstatusEditorTarget : TargetRules +{ + public unrealstatusEditorTarget(TargetInfo Target) : base(Target) + { + Type = TargetType.Editor; + + ExtraModuleNames.AddRange( new string[] { "unrealstatus" } ); + } +} |