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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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src
/
Ryujinx.Graphics.GAL
/
Multithreading
/
Commands
Mode
Name
Size
-rw-r--r--
BarrierCommand.cs
383
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-rw-r--r--
BeginTransformFeedbackCommand.cs
627
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d---------
Buffer
153
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-rw-r--r--
ClearBufferCommand.cs
856
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-rw-r--r--
ClearRenderTargetColorCommand.cs
989
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-rw-r--r--
ClearRenderTargetDepthStencilCommand.cs
1175
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-rw-r--r--
CommandBufferBarrierCommand.cs
448
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-rw-r--r--
CopyBufferCommand.cs
1018
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d---------
CounterEvent
112
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-rw-r--r--
DispatchComputeCommand.cs
745
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-rw-r--r--
DrawCommand.cs
1021
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-rw-r--r--
DrawIndexedCommand.cs
883
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-rw-r--r--
DrawIndexedIndirectCommand.cs
660
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-rw-r--r--
DrawIndexedIndirectCountCommand.cs
1158
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-rw-r--r--
DrawIndirectCommand.cs
625
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-rw-r--r--
DrawIndirectCountCommand.cs
1123
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-rw-r--r--
DrawTextureCommand.cs
1169
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-rw-r--r--
EndHostConditionalRenderingCommand.cs
483
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-rw-r--r--
EndTransformFeedbackCommand.cs
448
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-rw-r--r--
IGALCommand.cs
301
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d---------
Program
160
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d---------
Renderer
657
log
plain
d---------
Sampler
52
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-rw-r--r--
SetAlphaTestCommand.cs
728
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plain
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-rw-r--r--
SetBlendStateAdvancedCommand.cs
608
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plain
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-rw-r--r--
SetBlendStateCommand.cs
646
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-rw-r--r--
SetDepthBiasCommand.cs
834
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plain
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-rw-r--r--
SetDepthClampCommand.cs
541
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plain
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-rw-r--r--
SetDepthModeCommand.cs
541
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-rw-r--r--
SetDepthTestCommand.cs
586
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-rw-r--r--
SetFaceCullingCommand.cs
631
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-rw-r--r--
SetFrontFaceCommand.cs
566
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-rw-r--r--
SetImageCommand.cs
908
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plain
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-rw-r--r--
SetIndexBufferCommand.cs
727
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-rw-r--r--
SetLineParametersCommand.cs
653
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plain
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-rw-r--r--
SetLogicOpStateCommand.cs
636
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plain
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-rw-r--r--
SetMultisampleStateCommand.cs
632
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plain
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-rw-r--r--
SetPatchParametersCommand.cs
1006
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-rw-r--r--
SetPointParametersCommand.cs
952
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-rw-r--r--
SetPolygonModeCommand.cs
691
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-rw-r--r--
SetPrimitiveRestartCommand.cs
659
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-rw-r--r--
SetPrimitiveTopologyCommand.cs
617
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-rw-r--r--
SetProgramCommand.cs
809
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-rw-r--r--
SetRasterizerDiscardCommand.cs
586
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-rw-r--r--
SetRenderTargetColorMasksCommand.cs
853
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-rw-r--r--
SetRenderTargetScaleCommand.cs
578
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-rw-r--r--
SetRenderTargetsCommand.cs
974
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-rw-r--r--
SetScissorsCommand.cs
697
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-rw-r--r--
SetStencilTestCommand.cs
610
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-rw-r--r--
SetStorageBuffersCommand.cs
827
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-rw-r--r--
SetTextureAndSamplerCommand.cs
1141
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-rw-r--r--
SetTransformFeedbackBuffersCommand.cs
862
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-rw-r--r--
SetUniformBuffersCommand.cs
827
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-rw-r--r--
SetUserClipDistanceCommand.cs
679
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-rw-r--r--
SetVertexAttribsCommand.cs
862
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-rw-r--r--
SetVertexBuffersCommand.cs
888
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-rw-r--r--
SetViewportsCommand.cs
908
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d---------
Texture
664
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-rw-r--r--
TextureBarrierCommand.cs
418
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-rw-r--r--
TextureBarrierTiledCommand.cs
443
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-rw-r--r--
TryHostConditionalRenderingCommand.cs
978
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-rw-r--r--
TryHostConditionalRenderingFlushCommand.cs
1068
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-rw-r--r--
UpdateRenderScaleCommand.cs
928
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d---------
Window
51
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