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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.GAL
Mode
Name
Size
-rw-r--r--
AddressMode.cs
249
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BlendDescriptor.cs
1171
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BlendFactor.cs
1153
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BlendOp.cs
345
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BufferAssignment.cs
316
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BufferHandle.cs
354
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BufferRange.cs
524
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Capabilities.cs
5929
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ColorF.cs
126
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CompareMode.cs
114
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CompareOp.cs
489
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CounterType.cs
169
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DepthMode.cs
113
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DepthStencilMode.cs
110
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DepthTestDescriptor.cs
479
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-rw-r--r--
DeviceInfo.cs
451
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-rw-r--r--
Extents2D.cs
689
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Extents2DF.cs
387
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Face.cs
156
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Format.cs
22376
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FrontFace.cs
139
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HardwareInfo.cs
323
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ICounterEvent.cs
210
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IPipeline.cs
4314
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IProgram.cs
194
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IRenderer.cs
1612
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ISampler.cs
97
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ITexture.cs
947
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IWindow.cs
271
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ImageCrop.cs
1084
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-rw-r--r--
IndexType.cs
116
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LogicalOp.cs
473
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MagFilter.cs
108
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MinFilter.cs
224
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MultisampleDescriptor.cs
609
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d---------
Multithreading
452
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Origin.cs
110
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-rw-r--r--
PolygonMode.cs
144
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PolygonModeMask.cs
177
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PrimitiveTopology.cs
391
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-rw-r--r--
ProgramLinkStatus.cs
137
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-rw-r--r--
ProgramPipelineState.cs
2323
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-rw-r--r--
Rectangle.cs
397
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-rw-r--r--
Ryujinx.Graphics.GAL.csproj
623
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-rw-r--r--
SamplerCreateInfo.cs
2279
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-rw-r--r--
ScreenCaptureImageInfo.cs
625
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-rw-r--r--
ShaderBindings.cs
883
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-rw-r--r--
ShaderInfo.cs
658
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-rw-r--r--
ShaderSource.cs
1048
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-rw-r--r--
StencilOp.cs
544
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-rw-r--r--
StencilTestDescriptor.cs
1984
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SupportBufferUpdater.cs
3126
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-rw-r--r--
SwizzleComponent.cs
162
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-rw-r--r--
Target.cs
539
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-rw-r--r--
TextureCreateInfo.cs
5170
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TextureReleaseCallback.cs
100
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-rw-r--r--
VertexAttribDescriptor.cs
150
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VertexBufferDescriptor.cs
408
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-rw-r--r--
Viewport.cs
964
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-rw-r--r--
ViewportSwizzle.cs
289
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