diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs index ab371314..f90baf99 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs @@ -505,8 +505,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } int index = (argument >> 6) & 0xf; + int layer = (argument >> 10) & 0x3ff; - engine.UpdateRenderTargetState(useControl: false, singleUse: index); + engine.UpdateRenderTargetState(useControl: false, layered: layer != 0, singleUse: index); // If there is a mismatch on the host clip region and the one explicitly defined by the guest // on the screen scissor state, then we need to force only one texture to be bound to avoid @@ -581,7 +582,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ColorF color = new ColorF(clearColor.Red, clearColor.Green, clearColor.Blue, clearColor.Alpha); - _context.Renderer.Pipeline.ClearRenderTargetColor(index, componentMask, color); + _context.Renderer.Pipeline.ClearRenderTargetColor(index, layer, componentMask, color); } if (clearDepth || clearStencil) @@ -602,6 +603,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } _context.Renderer.Pipeline.ClearRenderTargetDepthStencil( + layer, depthValue, clearDepth, stencilValue, |