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author | gdkchan <gab.dark.100@gmail.com> | 2022-06-14 13:30:39 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-14 13:30:39 -0300 |
commit | 851f56b08a0c3b420f91143b6c6c007b429174a8 (patch) | |
tree | d4f331d1de9f4715a22abdc9b1b90b5ce5a3b4ae /Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs | |
parent | b1bd6a50b5341f444ceb31bbb0fb64f685828d75 (diff) |
Support Array/3D depth-stencil render target, and single layer clears (#3400)1.1.147
* Support Array/3D depth-stencil render target, and single layer clears
* Alignment
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs index ab371314..f90baf99 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs @@ -505,8 +505,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } int index = (argument >> 6) & 0xf; + int layer = (argument >> 10) & 0x3ff; - engine.UpdateRenderTargetState(useControl: false, singleUse: index); + engine.UpdateRenderTargetState(useControl: false, layered: layer != 0, singleUse: index); // If there is a mismatch on the host clip region and the one explicitly defined by the guest // on the screen scissor state, then we need to force only one texture to be bound to avoid @@ -581,7 +582,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ColorF color = new ColorF(clearColor.Red, clearColor.Green, clearColor.Blue, clearColor.Alpha); - _context.Renderer.Pipeline.ClearRenderTargetColor(index, componentMask, color); + _context.Renderer.Pipeline.ClearRenderTargetColor(index, layer, componentMask, color); } if (clearDepth || clearStencil) @@ -602,6 +603,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } _context.Renderer.Pipeline.ClearRenderTargetDepthStencil( + layer, depthValue, clearDepth, stencilValue, |