diff options
author | gdkchan <gab.dark.100@gmail.com> | 2024-10-01 07:30:57 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-10-01 11:30:57 +0100 |
commit | a2c003501371463fd1f98d2e5a7602ae19c21d7c (patch) | |
tree | 3943fb3d7396e4db9bb9758787533ede381d2f2e /src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs | |
parent | 7d158acc3b5826a08941d6e8d50d3a3897021bcd (diff) |
Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372)HEAD1.1.1403master
* Update audio renderer to REV13: Add support for compressor statistics and volume reset
* XML docs
* Disable stats reset
* Wrong comment
* Fix more XML docs
* PR feedback
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs index 5d2b8fb0..ce8f3368 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs @@ -93,7 +93,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Update the <see cref="SplitterDestinationVersion1"/> from user parameter. /// </summary> /// <param name="parameter">The user parameter.</param> - public void Update<T>(in T parameter) where T : ISplitterDestinationInParameter + /// <param name="isPrevVolumeResetSupported">Indicates that the audio renderer revision in use supports explicitly resetting the volume.</param> + public void Update<T>(in T parameter, bool isPrevVolumeResetSupported) where T : ISplitterDestinationInParameter { Debug.Assert(Id == parameter.Id); @@ -103,7 +104,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter parameter.MixBufferVolume.CopyTo(MixBufferVolume); - if (!IsUsed && parameter.IsUsed) + bool resetPrevVolume = isPrevVolumeResetSupported ? parameter.ResetPrevVolume : !IsUsed && parameter.IsUsed; + if (resetPrevVolume) { MixBufferVolume.CopyTo(PreviousMixBufferVolume); |