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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)1.1.949
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs b/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs
index 12e0f13f..98657bd1 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs
@@ -76,7 +76,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
{
- voiceState.Pitch.AsSpan().Slice(0, pitchMaxLength).CopyTo(tempBuffer);
+ voiceState.Pitch.AsSpan()[..pitchMaxLength].CopyTo(tempBuffer);
tempBufferIndex += pitchMaxLength;
}
@@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context);
}
- Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
+ Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
int decodedSampleCount = -1;
@@ -168,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
break;
default:
- Logger.Error?.Print(LogClass.AudioRenderer, $"Unsupported sample format " + info.SampleFormat);
+ Logger.Error?.Print(LogClass.AudioRenderer, "Unsupported sample format " + info.SampleFormat);
break;
}
@@ -220,7 +220,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
}
- Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer.Slice(i));
+ Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer[i..]);
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
{
@@ -231,9 +231,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
else
{
- Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
+ Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
- tempSpan.Slice(0, sampleCountToDecode - y).Fill(0);
+ tempSpan[..(sampleCountToDecode - y)].Clear();
ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess);