diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-12-30 14:47:20 -0300 |
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committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
commit | 80ff2eab2992a3373ee79475d891ef126d67a4a2 (patch) | |
tree | 2b017ca36d848da46a731df1b883c2bc6fd7225a /Ryujinx.Graphics.OpenGL/Program.cs | |
parent | bacb278dc11292a9a851669a9056b9ea5bb77f3a (diff) |
Change GPU errors to debug and reduce log messages
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Program.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Program.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Program.cs b/Ryujinx.Graphics.OpenGL/Program.cs index be1cc7de..48ec69d1 100644 --- a/Ryujinx.Graphics.OpenGL/Program.cs +++ b/Ryujinx.Graphics.OpenGL/Program.cs @@ -195,7 +195,8 @@ namespace Ryujinx.Graphics.OpenGL if (status == 0) { - Logger.PrintError(LogClass.Gpu, $"Shader linking failed: {GL.GetProgramInfoLog(Handle)}"); + // Use GL.GetProgramInfoLog(Handle), it may be too long to print on the log. + Logger.PrintDebug(LogClass.Gpu, "Shader linking failed."); } else { |