From 80ff2eab2992a3373ee79475d891ef126d67a4a2 Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Mon, 30 Dec 2019 14:47:20 -0300 Subject: Change GPU errors to debug and reduce log messages --- Ryujinx.Graphics.OpenGL/Program.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.OpenGL/Program.cs') diff --git a/Ryujinx.Graphics.OpenGL/Program.cs b/Ryujinx.Graphics.OpenGL/Program.cs index be1cc7de..48ec69d1 100644 --- a/Ryujinx.Graphics.OpenGL/Program.cs +++ b/Ryujinx.Graphics.OpenGL/Program.cs @@ -195,7 +195,8 @@ namespace Ryujinx.Graphics.OpenGL if (status == 0) { - Logger.PrintError(LogClass.Gpu, $"Shader linking failed: {GL.GetProgramInfoLog(Handle)}"); + // Use GL.GetProgramInfoLog(Handle), it may be too long to print on the log. + Logger.PrintDebug(LogClass.Gpu, "Shader linking failed."); } else { -- cgit v1.2.3-70-g09d2