From 80ff2eab2992a3373ee79475d891ef126d67a4a2 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Mon, 30 Dec 2019 14:47:20 -0300
Subject: Change GPU errors to debug and reduce log messages

---
 Ryujinx.Graphics.OpenGL/Program.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

(limited to 'Ryujinx.Graphics.OpenGL/Program.cs')

diff --git a/Ryujinx.Graphics.OpenGL/Program.cs b/Ryujinx.Graphics.OpenGL/Program.cs
index be1cc7de..48ec69d1 100644
--- a/Ryujinx.Graphics.OpenGL/Program.cs
+++ b/Ryujinx.Graphics.OpenGL/Program.cs
@@ -195,7 +195,8 @@ namespace Ryujinx.Graphics.OpenGL
 
             if (status == 0)
             {
-                Logger.PrintError(LogClass.Gpu, $"Shader linking failed: {GL.GetProgramInfoLog(Handle)}");
+                // Use GL.GetProgramInfoLog(Handle), it may be too long to print on the log.
+                Logger.PrintDebug(LogClass.Gpu, "Shader linking failed.");
             }
             else
             {
-- 
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