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authorgdkchan <gab.dark.100@gmail.com>2019-12-28 20:45:33 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commitaf8498d6790ba83f1cf87eccf5f272f2ccbeb169 (patch)
treef4bbd0c418a056211f5077646100bedeb5e8fc13 /Ryujinx.Graphics.OpenGL/Converters/DepthStencilModeConverter.cs
parentd1ab9fb42c2fd9f018d4410ca619cd66294eafc9 (diff)
Add basic error logging to the GPU
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Converters/DepthStencilModeConverter.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Converters/DepthStencilModeConverter.cs20
1 files changed, 0 insertions, 20 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Converters/DepthStencilModeConverter.cs b/Ryujinx.Graphics.OpenGL/Converters/DepthStencilModeConverter.cs
deleted file mode 100644
index 4d14bdea..00000000
--- a/Ryujinx.Graphics.OpenGL/Converters/DepthStencilModeConverter.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.GAL.Texture;
-using System;
-
-namespace Ryujinx.Graphics.OpenGL
-{
- static class DepthStencilModeConverter
- {
- public static All Convert(this DepthStencilMode mode)
- {
- switch (mode)
- {
- case DepthStencilMode.Depth: return All.Depth;
- case DepthStencilMode.Stencil: return All.Stencil;
- }
-
- throw new ArgumentException($"Invalid depth stencil mode \"{mode}\".");
- }
- }
-}