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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Service::CAM {
enum CameraIndex {
OuterRightCamera = 0,
InnerCamera = 1,
OuterLeftCamera = 2,
NumCameras = 3,
};
enum class Effect : u8 {
None = 0,
Mono = 1,
Sepia = 2,
Negative = 3,
Negafilm = 4,
Sepia01 = 5,
};
enum class Flip : u8 {
None = 0,
Horizontal = 1,
Vertical = 2,
Reverse = 3,
};
enum class Size : u8 {
VGA = 0,
QVGA = 1,
QQVGA = 2,
CIF = 3,
QCIF = 4,
DS_LCD = 5,
DS_LCDx4 = 6,
CTR_TOP_LCD = 7,
CTR_BOTTOM_LCD = QVGA,
};
enum class FrameRate : u8 {
Rate_15 = 0,
Rate_15_To_5 = 1,
Rate_15_To_2 = 2,
Rate_10 = 3,
Rate_8_5 = 4,
Rate_5 = 5,
Rate_20 = 6,
Rate_20_To_5 = 7,
Rate_30 = 8,
Rate_30_To_5 = 9,
Rate_15_To_10 = 10,
Rate_20_To_10 = 11,
Rate_30_To_10 = 12,
};
enum class ShutterSoundType : u8 {
Normal = 0,
Movie = 1,
MovieEnd = 2,
};
enum class WhiteBalance : u8 {
BalanceAuto = 0,
Balance3200K = 1,
Balance4150K = 2,
Balance5200K = 3,
Balance6000K = 4,
Balance7000K = 5,
BalanceMax = 6,
BalanceNormal = BalanceAuto,
BalanceTungsten = Balance3200K,
BalanceWhiteFluorescentLight = Balance4150K,
BalanceDaylight = Balance5200K,
BalanceCloudy = Balance6000K,
BalanceHorizon = Balance6000K,
BalanceShade = Balance7000K,
};
enum class PhotoMode : u8 {
Normal = 0,
Portrait = 1,
Landscape = 2,
Nightview = 3,
Letter0 = 4,
};
enum class LensCorrection : u8 {
Off = 0,
On70 = 1,
On90 = 2,
Dark = Off,
Normal = On70,
Bright = On90,
};
enum class Contrast : u8 {
Pattern01 = 1,
Pattern02 = 2,
Pattern03 = 3,
Pattern04 = 4,
Pattern05 = 5,
Pattern06 = 6,
Pattern07 = 7,
Pattern08 = 8,
Pattern09 = 9,
Pattern10 = 10,
Pattern11 = 11,
Low = Pattern05,
Normal = Pattern06,
High = Pattern07,
};
enum class OutputFormat : u8 {
YUV422 = 0,
RGB565 = 1,
};
} // namespace Service::CAM
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