// Copyright 2020 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" namespace Service::CAM { enum CameraIndex { OuterRightCamera = 0, InnerCamera = 1, OuterLeftCamera = 2, NumCameras = 3, }; enum class Effect : u8 { None = 0, Mono = 1, Sepia = 2, Negative = 3, Negafilm = 4, Sepia01 = 5, }; enum class Flip : u8 { None = 0, Horizontal = 1, Vertical = 2, Reverse = 3, }; enum class Size : u8 { VGA = 0, QVGA = 1, QQVGA = 2, CIF = 3, QCIF = 4, DS_LCD = 5, DS_LCDx4 = 6, CTR_TOP_LCD = 7, CTR_BOTTOM_LCD = QVGA, }; enum class FrameRate : u8 { Rate_15 = 0, Rate_15_To_5 = 1, Rate_15_To_2 = 2, Rate_10 = 3, Rate_8_5 = 4, Rate_5 = 5, Rate_20 = 6, Rate_20_To_5 = 7, Rate_30 = 8, Rate_30_To_5 = 9, Rate_15_To_10 = 10, Rate_20_To_10 = 11, Rate_30_To_10 = 12, }; enum class ShutterSoundType : u8 { Normal = 0, Movie = 1, MovieEnd = 2, }; enum class WhiteBalance : u8 { BalanceAuto = 0, Balance3200K = 1, Balance4150K = 2, Balance5200K = 3, Balance6000K = 4, Balance7000K = 5, BalanceMax = 6, BalanceNormal = BalanceAuto, BalanceTungsten = Balance3200K, BalanceWhiteFluorescentLight = Balance4150K, BalanceDaylight = Balance5200K, BalanceCloudy = Balance6000K, BalanceHorizon = Balance6000K, BalanceShade = Balance7000K, }; enum class PhotoMode : u8 { Normal = 0, Portrait = 1, Landscape = 2, Nightview = 3, Letter0 = 4, }; enum class LensCorrection : u8 { Off = 0, On70 = 1, On90 = 2, Dark = Off, Normal = On70, Bright = On90, }; enum class Contrast : u8 { Pattern01 = 1, Pattern02 = 2, Pattern03 = 3, Pattern04 = 4, Pattern05 = 5, Pattern06 = 6, Pattern07 = 7, Pattern08 = 8, Pattern09 = 9, Pattern10 = 10, Pattern11 = 11, Low = Pattern05, Normal = Pattern06, High = Pattern07, }; enum class OutputFormat : u8 { YUV422 = 0, RGB565 = 1, }; } // namespace Service::CAM