aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/multiplayer/lobby_p.h
blob: 8071cede4d49e5286a4dda333b92c2aa4b16255d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <utility>
#include <QPixmap>
#include <QStandardItem>
#include <QStandardItemModel>
#include "common/common_types.h"

namespace Column {
enum List {
    EXPAND,
    ROOM_NAME,
    GAME_NAME,
    HOST,
    MEMBER,
    TOTAL,
};
}

class LobbyItem : public QStandardItem {
public:
    LobbyItem() = default;
    explicit LobbyItem(const QString& string) : QStandardItem(string) {}
    virtual ~LobbyItem() override = default;
};

class LobbyItemName : public LobbyItem {
public:
    static const int NameRole = Qt::UserRole + 1;
    static const int PasswordRole = Qt::UserRole + 2;

    LobbyItemName() = default;
    explicit LobbyItemName(bool has_password, QString name) : LobbyItem() {
        setData(name, NameRole);
        setData(has_password, PasswordRole);
    }

    QVariant data(int role) const override {
        if (role == Qt::DecorationRole) {
            bool has_password = data(PasswordRole).toBool();
            return has_password ? QIcon::fromTheme(QStringLiteral("lock")).pixmap(16) : QIcon();
        }
        if (role != Qt::DisplayRole) {
            return LobbyItem::data(role);
        }
        return data(NameRole).toString();
    }

    bool operator<(const QStandardItem& other) const override {
        return data(NameRole).toString().localeAwareCompare(other.data(NameRole).toString()) < 0;
    }
};

class LobbyItemDescription : public LobbyItem {
public:
    static const int DescriptionRole = Qt::UserRole + 1;

    LobbyItemDescription() = default;
    explicit LobbyItemDescription(QString description) {
        setData(description, DescriptionRole);
    }

    QVariant data(int role) const override {
        if (role != Qt::DisplayRole) {
            return LobbyItem::data(role);
        }
        auto description = data(DescriptionRole).toString();
        description.prepend(QStringLiteral("Description: "));
        return description;
    }

    bool operator<(const QStandardItem& other) const override {
        return data(DescriptionRole)
                   .toString()
                   .localeAwareCompare(other.data(DescriptionRole).toString()) < 0;
    }
};

class LobbyItemGame : public LobbyItem {
public:
    static const int TitleIDRole = Qt::UserRole + 1;
    static const int GameNameRole = Qt::UserRole + 2;
    static const int GameIconRole = Qt::UserRole + 3;

    LobbyItemGame() = default;
    explicit LobbyItemGame(u64 title_id, QString game_name, QPixmap smdh_icon) {
        setData(static_cast<unsigned long long>(title_id), TitleIDRole);
        setData(game_name, GameNameRole);
        if (!smdh_icon.isNull()) {
            setData(smdh_icon, GameIconRole);
        }
    }

    QVariant data(int role) const override {
        if (role == Qt::DecorationRole) {
            auto val = data(GameIconRole);
            if (val.isValid()) {
                val = val.value<QPixmap>().scaled(16, 16, Qt::KeepAspectRatio);
            }
            return val;
        } else if (role != Qt::DisplayRole) {
            return LobbyItem::data(role);
        }
        return data(GameNameRole).toString();
    }

    bool operator<(const QStandardItem& other) const override {
        return data(GameNameRole)
                   .toString()
                   .localeAwareCompare(other.data(GameNameRole).toString()) < 0;
    }
};

class LobbyItemHost : public LobbyItem {
public:
    static const int HostUsernameRole = Qt::UserRole + 1;
    static const int HostIPRole = Qt::UserRole + 2;
    static const int HostPortRole = Qt::UserRole + 3;
    static const int HostVerifyUIDRole = Qt::UserRole + 4;

    LobbyItemHost() = default;
    explicit LobbyItemHost(QString username, QString ip, u16 port, QString verify_uid) {
        setData(username, HostUsernameRole);
        setData(ip, HostIPRole);
        setData(port, HostPortRole);
        setData(verify_uid, HostVerifyUIDRole);
    }

    QVariant data(int role) const override {
        if (role != Qt::DisplayRole) {
            return LobbyItem::data(role);
        }
        return data(HostUsernameRole).toString();
    }

    bool operator<(const QStandardItem& other) const override {
        return data(HostUsernameRole)
                   .toString()
                   .localeAwareCompare(other.data(HostUsernameRole).toString()) < 0;
    }
};

class LobbyMember {
public:
    LobbyMember() = default;
    LobbyMember(const LobbyMember& other) = default;
    explicit LobbyMember(QString username_, QString nickname_, u64 title_id_, QString game_name_)
        : username(std::move(username_)), nickname(std::move(nickname_)), title_id(title_id_),
          game_name(std::move(game_name_)) {}
    ~LobbyMember() = default;

    QString GetName() const {
        if (username.isEmpty() || username == nickname) {
            return nickname;
        } else {
            return QStringLiteral("%1 (%2)").arg(nickname, username);
        }
    }
    u64 GetTitleId() const {
        return title_id;
    }
    QString GetGameName() const {
        return game_name;
    }

private:
    QString username;
    QString nickname;
    u64 title_id;
    QString game_name;
};

Q_DECLARE_METATYPE(LobbyMember);

class LobbyItemMemberList : public LobbyItem {
public:
    static const int MemberListRole = Qt::UserRole + 1;
    static const int MaxPlayerRole = Qt::UserRole + 2;

    LobbyItemMemberList() = default;
    explicit LobbyItemMemberList(QList<QVariant> members, u32 max_players) {
        setData(members, MemberListRole);
        setData(max_players, MaxPlayerRole);
    }

    QVariant data(int role) const override {
        if (role != Qt::DisplayRole) {
            return LobbyItem::data(role);
        }
        auto members = data(MemberListRole).toList();
        return QStringLiteral("%1 / %2").arg(QString::number(members.size()),
                                             data(MaxPlayerRole).toString());
    }

    bool operator<(const QStandardItem& other) const override {
        // sort by rooms that have the most players
        int left_members = data(MemberListRole).toList().size();
        int right_members = other.data(MemberListRole).toList().size();
        return left_members < right_members;
    }
};

/**
 * Member information for when a lobby is expanded in the UI
 */
class LobbyItemExpandedMemberList : public LobbyItem {
public:
    static const int MemberListRole = Qt::UserRole + 1;

    LobbyItemExpandedMemberList() = default;
    explicit LobbyItemExpandedMemberList(QList<QVariant> members) {
        setData(members, MemberListRole);
    }

    QVariant data(int role) const override {
        if (role != Qt::DisplayRole) {
            return LobbyItem::data(role);
        }
        auto members = data(MemberListRole).toList();
        QString out;
        bool first = true;
        for (const auto& member : members) {
            if (!first)
                out.append(QStringLiteral("\n"));
            const auto& m = member.value<LobbyMember>();
            if (m.GetGameName().isEmpty()) {
                out += QString(QObject::tr("%1 is not playing a game")).arg(m.GetName());
            } else {
                out += QString(QObject::tr("%1 is playing %2")).arg(m.GetName(), m.GetGameName());
            }
            first = false;
        }
        return out;
    }
};