summaryrefslogtreecommitdiff
path: root/src/yuzu/configuration/configure_per_general.cpp
blob: 90336e235bc2a532497e1d6b187cdb9d184a62bb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <algorithm>
#include <memory>
#include <utility>

#include <QHeaderView>
#include <QMenu>
#include <QStandardItemModel>
#include <QString>
#include <QTimer>
#include <QTreeView>

#include "common/common_paths.h"
#include "common/file_util.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
#include "ui_configure_per_general.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_general.h"
#include "yuzu/ui_settings.h"
#include "yuzu/util/util.h"

ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
    : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {

    ui->setupUi(this);
    setFocusPolicy(Qt::ClickFocus);
    setWindowTitle(tr("Properties"));

    layout = new QVBoxLayout;
    tree_view = new QTreeView;
    item_model = new QStandardItemModel(tree_view);
    tree_view->setModel(item_model);
    tree_view->setAlternatingRowColors(true);
    tree_view->setSelectionMode(QHeaderView::SingleSelection);
    tree_view->setSelectionBehavior(QHeaderView::SelectRows);
    tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
    tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
    tree_view->setSortingEnabled(true);
    tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
    tree_view->setUniformRowHeights(true);
    tree_view->setContextMenuPolicy(Qt::NoContextMenu);

    item_model->insertColumns(0, 2);
    item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
    item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));

    // We must register all custom types with the Qt Automoc system so that we are able to use it
    // with signals/slots. In this case, QList falls under the umbrells of custom types.
    qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");

    layout->setContentsMargins(0, 0, 0, 0);
    layout->setSpacing(0);
    layout->addWidget(tree_view);

    ui->scrollArea->setLayout(layout);

    scene = new QGraphicsScene;
    ui->icon_view->setScene(scene);

    connect(item_model, &QStandardItemModel::itemChanged,
            [] { UISettings::values.is_game_list_reload_pending.exchange(true); });

    LoadConfiguration();
}

ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;

void ConfigurePerGameGeneral::ApplyConfiguration() {
    std::vector<std::string> disabled_addons;

    for (const auto& item : list_items) {
        const auto disabled = item.front()->checkState() == Qt::Unchecked;
        if (disabled)
            disabled_addons.push_back(item.front()->text().toStdString());
    }

    auto current = Settings::values.disabled_addons[title_id];
    std::sort(disabled_addons.begin(), disabled_addons.end());
    std::sort(current.begin(), current.end());
    if (disabled_addons != current) {
        FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
                         "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
    }

    Settings::values.disabled_addons[title_id] = disabled_addons;
}

void ConfigurePerGameGeneral::changeEvent(QEvent* event) {
    if (event->type() == QEvent::LanguageChange) {
        RetranslateUI();
    }

    QDialog::changeEvent(event);
}

void ConfigurePerGameGeneral::RetranslateUI() {
    ui->retranslateUi(this);
}

void ConfigurePerGameGeneral::LoadFromFile(FileSys::VirtualFile file) {
    this->file = std::move(file);
    LoadConfiguration();
}

void ConfigurePerGameGeneral::LoadConfiguration() {
    if (file == nullptr) {
        return;
    }

    ui->display_title_id->setText(QString::fromStdString(fmt::format("{:016X}", title_id)));

    FileSys::PatchManager pm{title_id};
    const auto control = pm.GetControlMetadata();
    const auto loader = Loader::GetLoader(file);

    if (control.first != nullptr) {
        ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
        ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
        ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
    } else {
        std::string title;
        if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
            ui->display_name->setText(QString::fromStdString(title));

        FileSys::NACP nacp;
        if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
            ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));

        ui->display_version->setText(QStringLiteral("1.0.0"));
    }

    if (control.second != nullptr) {
        scene->clear();

        QPixmap map;
        const auto bytes = control.second->ReadAllBytes();
        map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));

        scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
                                    Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
    } else {
        std::vector<u8> bytes;
        if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
            scene->clear();

            QPixmap map;
            map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));

            scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
                                        Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
        }
    }

    FileSys::VirtualFile update_raw;
    loader->ReadUpdateRaw(update_raw);

    const auto& disabled = Settings::values.disabled_addons[title_id];

    for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
        const auto name =
            QString::fromStdString(patch.first).replace(QStringLiteral("[D] "), QString{});

        auto* const first_item = new QStandardItem;
        first_item->setText(name);
        first_item->setCheckable(true);

        const auto patch_disabled =
            std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();

        first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);

        list_items.push_back(QList<QStandardItem*>{
            first_item, new QStandardItem{QString::fromStdString(patch.second)}});
        item_model->appendRow(list_items.back());
    }

    tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);

    ui->display_filename->setText(QString::fromStdString(file->GetName()));

    ui->display_format->setText(
        QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));

    const auto valueText = ReadableByteSize(file->GetSize());
    ui->display_size->setText(valueText);
}