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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
class QLabel;
class QPushButton;
class QStringListModel;
class QVBoxLayout;
namespace InputCommon {
class InputSubsystem;
}
namespace InputCommon::CemuhookUDP {
class CalibrationConfigurationJob;
}
namespace Ui {
class ConfigureMotionTouch;
}
/// A dialog for touchpad calibration configuration.
class CalibrationConfigurationDialog : public QDialog {
Q_OBJECT
public:
explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port);
~CalibrationConfigurationDialog() override;
private:
Q_INVOKABLE void UpdateLabelText(const QString& text);
Q_INVOKABLE void UpdateButtonText(const QString& text);
QVBoxLayout* layout;
QLabel* status_label;
QPushButton* cancel_button;
std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job;
// Configuration results
bool completed{};
u16 min_x{};
u16 min_y{};
u16 max_x{};
u16 max_y{};
friend class ConfigureMotionTouch;
};
class ConfigureMotionTouch : public QDialog {
Q_OBJECT
public:
explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
~ConfigureMotionTouch() override;
public slots:
void ApplyConfiguration();
private slots:
void OnUDPAddServer();
void OnUDPDeleteServer();
void OnCemuhookUDPTest();
void OnConfigureTouchCalibration();
void OnConfigureTouchFromButton();
private:
void closeEvent(QCloseEvent* event) override;
Q_INVOKABLE void ShowUDPTestResult(bool result);
void SetConfiguration();
void UpdateUiDisplay();
void ConnectEvents();
bool CanCloseDialog();
std::string GetUDPServerString() const;
InputCommon::InputSubsystem* input_subsystem;
std::unique_ptr<Ui::ConfigureMotionTouch> ui;
QStringListModel* udp_server_list_model;
// Coordinate system of the CemuhookUDP touch provider
int min_x{};
int min_y{};
int max_x{};
int max_y{};
bool udp_test_in_progress{};
std::vector<Settings::TouchFromButtonMap> touch_from_button_maps;
};
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