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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
#include "yuzu/configuration/configure_input.h"
class QPushButton;
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureInputDialog;
}
class ConfigureInputDialog : public QDialog {
Q_OBJECT
public:
explicit ConfigureInputDialog(QWidget* parent, std::size_t max_players,
InputCommon::InputSubsystem* input_subsystem);
~ConfigureInputDialog() override;
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
std::unique_ptr<Ui::ConfigureInputDialog> ui;
ConfigureInput* input_widget;
};
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