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// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <memory>
#include <type_traits>
#include <typeindex>
#include <vector>
#include <QColor>
#include <QString>
#include <QWidget>
#include <qobjectdefs.h>
#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
#include "configuration/shared_translation.h"
#include "vk_device_info.h"
#include "yuzu/configuration/configuration_shared.h"
class QPushButton;
class QEvent;
class QObject;
class QComboBox;
namespace Settings {
enum class NvdecEmulation : u32;
enum class RendererBackend : u32;
enum class ShaderBackend : u32;
} // namespace Settings
namespace Core {
class System;
}
namespace Ui {
class ConfigureGraphics;
}
namespace ConfigurationShared {
class Builder;
}
class ConfigureGraphics : public ConfigurationShared::Tab {
public:
explicit ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option_,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
const ConfigurationShared::Builder& builder,
QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration() override;
void SetConfiguration() override;
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void Setup(const ConfigurationShared::Builder& builder);
void PopulateVSyncModeSelection();
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
void UpdateShaderBackendSelection(int backend);
void RetrieveVulkanDevices();
/* Turns a Vulkan present mode into a textual string for a UI
* (and eventually for a human to read) */
const QString TranslateVSyncMode(VkPresentModeKHR mode,
Settings::RendererBackend backend) const;
Settings::RendererBackend GetCurrentGraphicsBackend() const;
int FindIndex(u32 enumeration, int value) const;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
std::vector<std::function<void(bool)>> apply_funcs{};
std::vector<VkDeviceInfo::Record>& records;
std::vector<QString> vulkan_devices;
std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
std::vector<VkPresentModeKHR>
vsync_mode_combobox_enum_map{}; //< Keeps track of which present mode corresponds to which
// selection in the combobox
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
const std::function<void()>& expose_compute_option;
const Core::System& system;
const ConfigurationShared::ComboboxTranslationMap& combobox_translations;
const std::vector<std::pair<u32, QString>>& shader_mapping;
QPushButton* api_restore_global_button;
QComboBox* vulkan_device_combobox;
QComboBox* api_combobox;
QComboBox* shader_backend_combobox;
QComboBox* vsync_mode_combobox;
QWidget* vulkan_device_widget;
QWidget* api_widget;
QWidget* shader_backend_widget;
};
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