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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
class QPushButton;
class ConfigureInputPlayer;
class InputProfiles;
namespace Core::HID {
class HIDCore;
}
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureDebugController;
}
class ConfigureDebugController : public QDialog {
Q_OBJECT
public:
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
InputProfiles* profiles, Core::HID::HIDCore& hid_core,
bool is_powered_on);
~ConfigureDebugController() override;
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
std::unique_ptr<Ui::ConfigureDebugController> ui;
ConfigureInputPlayer* debug_controller;
};
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