aboutsummaryrefslogtreecommitdiff
path: root/src/input_common/main.cpp
blob: 880ea73b86fc32da19c2208b93b4f69cc535f7d0 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <memory>
#include <thread>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_from_button.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
#ifdef HAVE_SDL2
#include "input_common/sdl/sdl.h"
#endif

namespace InputCommon {

struct InputSubsystem::Impl {
    void Initialize() {
        gcadapter = std::make_shared<GCAdapter::Adapter>();
        gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
        Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
        gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
        Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
        gcvibration = std::make_shared<GCVibrationFactory>(gcadapter);
        Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration);

        keyboard = std::make_shared<Keyboard>();
        Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
        Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
                                                    std::make_shared<AnalogFromButton>());
        Input::RegisterFactory<Input::MotionDevice>("keyboard",
                                                    std::make_shared<MotionFromButton>());
        Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
                                                   std::make_shared<TouchFromButtonFactory>());

#ifdef HAVE_SDL2
        sdl = SDL::Init();
#endif

        udp = std::make_shared<InputCommon::CemuhookUDP::Client>();
        udpmotion = std::make_shared<UDPMotionFactory>(udp);
        Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion);
        udptouch = std::make_shared<UDPTouchFactory>(udp);
        Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch);

        mouse = std::make_shared<MouseInput::Mouse>();
        mousebuttons = std::make_shared<MouseButtonFactory>(mouse);
        Input::RegisterFactory<Input::ButtonDevice>("mouse", mousebuttons);
        mouseanalog = std::make_shared<MouseAnalogFactory>(mouse);
        Input::RegisterFactory<Input::AnalogDevice>("mouse", mouseanalog);
        mousemotion = std::make_shared<MouseMotionFactory>(mouse);
        Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
        mousetouch = std::make_shared<MouseTouchFactory>(mouse);
        Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
    }

    void Shutdown() {
        Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
        Input::UnregisterFactory<Input::MotionDevice>("keyboard");
        keyboard.reset();
        Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
        Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
#ifdef HAVE_SDL2
        sdl.reset();
#endif
        Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
        Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
        Input::UnregisterFactory<Input::VibrationDevice>("gcpad");

        gcbuttons.reset();
        gcanalog.reset();
        gcvibration.reset();

        Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
        Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");

        udpmotion.reset();
        udptouch.reset();

        Input::UnregisterFactory<Input::ButtonDevice>("mouse");
        Input::UnregisterFactory<Input::AnalogDevice>("mouse");
        Input::UnregisterFactory<Input::MotionDevice>("mouse");
        Input::UnregisterFactory<Input::TouchDevice>("mouse");

        mousebuttons.reset();
        mouseanalog.reset();
        mousemotion.reset();
        mousetouch.reset();
    }

    [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
        std::vector<Common::ParamPackage> devices = {
            Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
            Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
        };
#ifdef HAVE_SDL2
        auto sdl_devices = sdl->GetInputDevices();
        devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
#endif
        auto udp_devices = udp->GetInputDevices();
        devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
        auto gcpad_devices = gcadapter->GetInputDevices();
        devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end());
        return devices;
    }

    [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
        const Common::ParamPackage& params) const {
        if (!params.Has("class") || params.Get("class", "") == "any") {
            return {};
        }
        if (params.Get("class", "") == "gcpad") {
            return gcadapter->GetAnalogMappingForDevice(params);
        }
#ifdef HAVE_SDL2
        if (params.Get("class", "") == "sdl") {
            return sdl->GetAnalogMappingForDevice(params);
        }
#endif
        return {};
    }

    [[nodiscard]] ButtonMapping GetButtonMappingForDevice(
        const Common::ParamPackage& params) const {
        if (!params.Has("class") || params.Get("class", "") == "any") {
            return {};
        }
        if (params.Get("class", "") == "gcpad") {
            return gcadapter->GetButtonMappingForDevice(params);
        }
#ifdef HAVE_SDL2
        if (params.Get("class", "") == "sdl") {
            return sdl->GetButtonMappingForDevice(params);
        }
#endif
        return {};
    }

    [[nodiscard]] MotionMapping GetMotionMappingForDevice(
        const Common::ParamPackage& params) const {
        if (!params.Has("class") || params.Get("class", "") == "any") {
            return {};
        }
        if (params.Get("class", "") == "cemuhookudp") {
            // TODO return the correct motion device
            return {};
        }
        return {};
    }

    std::shared_ptr<Keyboard> keyboard;
#ifdef HAVE_SDL2
    std::unique_ptr<SDL::State> sdl;
#endif
    std::shared_ptr<GCButtonFactory> gcbuttons;
    std::shared_ptr<GCAnalogFactory> gcanalog;
    std::shared_ptr<GCVibrationFactory> gcvibration;
    std::shared_ptr<UDPMotionFactory> udpmotion;
    std::shared_ptr<UDPTouchFactory> udptouch;
    std::shared_ptr<MouseButtonFactory> mousebuttons;
    std::shared_ptr<MouseAnalogFactory> mouseanalog;
    std::shared_ptr<MouseMotionFactory> mousemotion;
    std::shared_ptr<MouseTouchFactory> mousetouch;
    std::shared_ptr<CemuhookUDP::Client> udp;
    std::shared_ptr<GCAdapter::Adapter> gcadapter;
    std::shared_ptr<MouseInput::Mouse> mouse;
};

InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}

InputSubsystem::~InputSubsystem() = default;

void InputSubsystem::Initialize() {
    impl->Initialize();
}

void InputSubsystem::Shutdown() {
    impl->Shutdown();
}

Keyboard* InputSubsystem::GetKeyboard() {
    return impl->keyboard.get();
}

const Keyboard* InputSubsystem::GetKeyboard() const {
    return impl->keyboard.get();
}

MouseInput::Mouse* InputSubsystem::GetMouse() {
    return impl->mouse.get();
}

const MouseInput::Mouse* InputSubsystem::GetMouse() const {
    return impl->mouse.get();
}

std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
    return impl->GetInputDevices();
}

AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
    return impl->GetAnalogMappingForDevice(device);
}

ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
    return impl->GetButtonMappingForDevice(device);
}

MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
    return impl->GetMotionMappingForDevice(device);
}

GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
    return impl->gcanalog.get();
}

const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
    return impl->gcanalog.get();
}

GCButtonFactory* InputSubsystem::GetGCButtons() {
    return impl->gcbuttons.get();
}

const GCButtonFactory* InputSubsystem::GetGCButtons() const {
    return impl->gcbuttons.get();
}

UDPMotionFactory* InputSubsystem::GetUDPMotions() {
    return impl->udpmotion.get();
}

const UDPMotionFactory* InputSubsystem::GetUDPMotions() const {
    return impl->udpmotion.get();
}

UDPTouchFactory* InputSubsystem::GetUDPTouch() {
    return impl->udptouch.get();
}

const UDPTouchFactory* InputSubsystem::GetUDPTouch() const {
    return impl->udptouch.get();
}

MouseButtonFactory* InputSubsystem::GetMouseButtons() {
    return impl->mousebuttons.get();
}

const MouseButtonFactory* InputSubsystem::GetMouseButtons() const {
    return impl->mousebuttons.get();
}

MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() {
    return impl->mouseanalog.get();
}

const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const {
    return impl->mouseanalog.get();
}

MouseMotionFactory* InputSubsystem::GetMouseMotions() {
    return impl->mousemotion.get();
}

const MouseMotionFactory* InputSubsystem::GetMouseMotions() const {
    return impl->mousemotion.get();
}

MouseTouchFactory* InputSubsystem::GetMouseTouch() {
    return impl->mousetouch.get();
}

const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
    return impl->mousetouch.get();
}

void InputSubsystem::ReloadInputDevices() {
    if (!impl->udp) {
        return;
    }
    impl->udp->ReloadUDPClient();
}

std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
    Polling::DeviceType type) const {
#ifdef HAVE_SDL2
    return impl->sdl->GetPollers(type);
#else
    return {};
#endif
}

std::string GenerateKeyboardParam(int key_code) {
    Common::ParamPackage param{
        {"engine", "keyboard"},
        {"code", std::to_string(key_code)},
    };
    return param.Serialize();
}

std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
                                        int key_modifier, float modifier_scale) {
    Common::ParamPackage circle_pad_param{
        {"engine", "analog_from_button"},
        {"up", GenerateKeyboardParam(key_up)},
        {"down", GenerateKeyboardParam(key_down)},
        {"left", GenerateKeyboardParam(key_left)},
        {"right", GenerateKeyboardParam(key_right)},
        {"modifier", GenerateKeyboardParam(key_modifier)},
        {"modifier_scale", std::to_string(modifier_scale)},
    };
    return circle_pad_param.Serialize();
}
} // namespace InputCommon