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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstdlib>
#include "common/common_funcs.h"
#include "common/logging/log.h"
// For asserts we'd like to keep all the junk executed when an assert happens away from the
// important code in the function. One way of doing this is to put all the relevant code inside a
// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
// specify __declspec on lambda functions, so what we do instead is define a noinline wrapper
// template that calls the lambda. This seems to generate an extra instruction at the call-site
// compared to the ideal implementation (which wouldn't support ASSERT_MSG parameters), but is good
// enough for our purposes.
template <typename Fn>
#if defined(_MSC_VER)
__declspec(noinline, noreturn)
#elif defined(__GNUC__)
__attribute__((noinline, noreturn, cold))
#endif
static void assert_noinline_call(const Fn& fn) {
fn();
Crash();
exit(1); // Keeps GCC's mouth shut about this actually returning
}
#define ASSERT(_a_) \
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
}
#define ASSERT_MSG(_a_, ...) \
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
}
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
#define UNREACHABLE_MSG(...) \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
#else // not debug
#define DEBUG_ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
// If the assert is ignored, execute _b_
#define ASSERT_OR_EXECUTE(_a_, _b_) \
do { \
ASSERT(_a_); \
if (!(_a_)) { \
_b_ \
} \
} while (0)
// If the assert is ignored, execute _b_
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
do { \
ASSERT_MSG(_a_, __VA_ARGS__); \
if (!(_a_)) { \
_b_ \
} \
} while (0)
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