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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later

parameters:
  artifactSource: 'true'
  cache: 'false'
  version: ''

steps:
- script: choco install vulkan-sdk
  displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
  displayName: 'Configure CMake'
- task: MSBuild@1
  displayName: 'Build'
  inputs:
    solution: 'build/yuzu.sln'
    maximumCpuCount: true
    configuration: release
- task: PowerShell@2
  displayName: 'Package Artifacts'
  inputs:
    targetType: 'filePath'
    filePath: './.ci/scripts/windows/upload.ps1'
    arguments: '$(BuildName)'
- publish: artifacts
  artifact: 'yuzu-$(BuildName)-windows-msvc'
  displayName: 'Upload Artifacts'