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2020-11-21"Merge Tagged PR 1340"mainline-0-444yuzubot
2020-11-21Merge pull request #4955 from lioncash/move3bunnei
2020-11-20Merge pull request #4907 from ogniK5377/nvdrv-cleanupbunnei
2020-11-20Merge pull request #4957 from ReinUsesLisp/alpha-test-rtLC
2020-11-20gl_rasterizer: Remove warning of untested alpha testReinUsesLisp
2020-11-20Merge pull request #4953 from lioncash/shader-shadowbunnei
2020-11-20Merge pull request #4951 from bunnei/olsc-stubbunnei
2020-11-20olsc: Move member initialization to after member functions.bunnei
2020-11-20async_shaders: emplace threads into the worker thread vectorLioncash
2020-11-20async_shaders: Simplify implementation of GetCompletedWork()Lioncash
2020-11-20async_shaders: Simplify moving data into the pending queueLioncash
2020-11-20async_shaders: std::move data within QueueVulkanShader()Lioncash
2020-11-20shader_bytecode: Make use of [[nodiscard]] where applicableLioncash
2020-11-20shader_bytecode: Eliminate variable shadowingLioncash
2020-11-20Merge pull request #4941 from lioncash/configMorph
2020-11-20Merge pull request #4950 from german77/RumbleStrenghtLC
2020-11-20Merge pull request #4952 from ReinUsesLisp/bit-castLC
2020-11-20Merge pull request #4308 from ReinUsesLisp/maxwell-3d-funcsRodrigo Locatti
2020-11-20common/bit_cast: Add function matching std::bit_cast without constexprReinUsesLisp
2020-11-19hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functi...bunnei
2020-11-19Modify rumble amplificationgerman77
2020-11-19virtual_buffer: Do nothing on resize() calls with same sizesLioncash
2020-11-18Merge pull request #4936 from lioncash/pagebunnei
2020-11-17configure_input_player: Use static qualifier for IsProfileNameValid()Lioncash
2020-11-17Merge pull request #4866 from Morph1984/mjolnir-p3-prodbunnei
2020-11-17virtual_buffer: Add compile-time type-safety guarantees with VirtualBufferLioncash
2020-11-17page_table: Allow page tables to be movedLioncash
2020-11-17page_table: Add missing doxygen parameters to Resize()Lioncash
2020-11-17page_table: Remove unnecessary header inclusionsLioncash
2020-11-17rasterizer_interface: Make use of [[nodiscard]] where applicableLioncash
2020-11-17render_base: Make use of [[nodiscard]] where applicableLioncash
2020-11-17gpu: Make use of [[nodiscard]] where applicableLioncash
2020-11-16Merge pull request #4929 from lioncash/nodiscard-inputbunnei
2020-11-15sdl_impl: Pump SDL Events at 1000 HzMorph
2020-11-15configure_input: Accommodate for the mouse input device engineMorph
2020-11-15hid: Reimplement Begin/EndPermitVibrationSessionMorph
2020-11-15controllers/npad: Load input devices on initMorph
2020-11-15configure_input: Update the input profiles for other player tabsMorph
2020-11-15general: Fix compiler warnings on linux and miscellaneous changesMorph
2020-11-15sdl_impl: Revert to the "old" method of mapping sticksMorph
2020-11-15applets/controller: Change the input button to create input profilesMorph
2020-11-15controllers/npad: Remove the old vibration filterMorph
2020-11-15input: Disconnect a controller prior to connecting a new oneMorph
2020-11-15hid: Implement InitializeVibrationDevice and IsVibrationDeviceMountedMorph
2020-11-15input_common: Add VibrationDevice and VibrationDeviceFactoryMorph
2020-11-15configure_input: Add per-player vibrationMorph
2020-11-15settings: Remove global vibration strength modifierMorph
2020-11-15hid: Mark Begin/EndPermitVibrationSession as stubsMorph
2020-11-15controllers/npad: Send an empty vibration on destruction/deactivationMorph
2020-11-15hid: Stub IsVibrationDeviceMountedMorph