Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-13 | spirv_emit_context: declare GroupNonUniform capability for ↵ | Liam | |
SubgroupLocalInvocationId | |||
2022-12-03 | Merge pull request #9300 from ameerj/pch | liamwhite | |
CMake: Use precompiled headers to improve compile times | |||
2022-12-03 | Merge pull request #9289 from liamwhite/fruit-company | liamwhite | |
general: fix compile for Apple Clang | |||
2022-12-02 | Merge pull request #9303 from liamwhite/new-vulkan-init | Matías Locatti | |
Vulkan: update initialization | |||
2022-12-01 | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | |
2022-11-30 | CMake: Consolidate common PCH headers | ameerj | |
2022-11-29 | CMake: Use precompiled headers | ameerj | |
2022-11-29 | value.h: remove recursive include | ameerj | |
2022-11-27 | Vulkan: update initialization | Liam | |
Co-authored-by: bylaws <bylaws@users.noreply.github.com> | |||
2022-11-22 | general: fix compile for Apple Clang | Liam | |
2022-11-18 | spirv_emit_context: add missing flat decoration | Liam | |
2022-11-18 | Merge pull request #9253 from vonchenplus/attr_layer | liamwhite | |
shader: Implement miss attribute layer | |||
2022-11-17 | shader: Implement miss attribute layer | FengChen | |
2022-11-11 | Merge pull request #9167 from vonchenplus/tess | liamwhite | |
video_core: Fix few issues in Tess stage | |||
2022-11-11 | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | Morph | |
2022-11-07 | video_core: Fix few issues in Tess stage | FengChen | |
2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen | |
2022-11-03 | Merge pull request #8858 from vonchenplus/mipmap | bunnei | |
video_core: Generate mipmap texture by drawing | |||
2022-10-25 | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" | Feng Chen | |
2022-10-24 | Merge pull request #8873 from vonchenplus/fix_legacy_location_error | bunnei | |
video_core: Fix legacy to generic location unpaired | |||
2022-10-22 | CMakeLists: Disable C4100 and C4324 | Morph | |
Disabling C4100 is similar to -Wno-unused-parameter | |||
2022-10-22 | CMakeLists: Remove redundant warnings | Morph | |
These warnings are already included in /W3. | |||
2022-10-22 | CMakeLists: Treat MSVC warnings as errors | Morph | |
2022-10-22 | general: Enforce C4800 everywhere except in video_core | Morph | |
2022-10-22 | CMakeLists: Remove all redundant warnings | Morph | |
These are already explicitly or implicitly set in src/CMakeLists.txt | |||
2022-10-17 | Address feedback | FengChen | |
2022-10-06 | General: Fix compilation for GCC | Liam White | |
2022-10-06 | Shader Decompiler: implement better tracking for Vulkan samplers. | Fernando Sahmkow | |
2022-10-06 | Shader Decompiler: Check for shift when deriving composite samplers. | Fernando Sahmkow | |
2022-10-06 | Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. | Fernando Sahmkow | |
2022-10-02 | shader_recompiler: add extended LDC to GLASM backend | Liam | |
2022-09-23 | chore: fix some typos | Andrea Pappacoda | |
Fix some typos reported by Lintian | |||
2022-09-20 | video_core: Fix legacy to generic location unpaired | FengChen | |
2022-09-20 | Merge branch 'master' into mipmap | Feng Chen | |
2022-09-20 | video_core: Generate mipmap texture by drawing | FengChen | |
2022-08-31 | style: General style changes to match with the rest of the codebase | Morph | |
2022-08-25 | video_code: support rectangle texture | FengChen | |
2022-07-29 | Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. | Kelebek1 | |
2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | |
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||
2022-06-14 | Merge pull request #8383 from Morph1984/shadow-of-the-past | Mai | |
yuzu: Make variable shadowing a compile-time error | |||
2022-06-13 | general: fix compilation on GCC 12 | Liam | |
2022-06-13 | structured_control_flow: Remove constexpr Flow::Block | lat9nq | |
This seems to be unsupported in newer libstdc++ versions due to Flow::Block's base class being a non-literal type. It's not clear to me why this was permitted in earlier versions. | |||
2022-06-13 | CMakeLists: Make variable shadowing a compile-time error | Morph | |
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug. | |||
2022-05-14 | general: Avoid ambiguous format_to compilation errors | Lioncash | |
Ensures that we're using the fmt version of format_to. These are also the only three outliers. All of the other formatters we have are properly qualified. | |||
2022-04-28 | GCC 12 fixes | Liam | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2022-04-07 | Merge pull request #8133 from liamwhite/gl-spv-cbuf | Fernando S | |
shader_recompiler: support const buffer indirect addressing on OpenGL | |||
2022-04-04 | shader_recompiler: Decrease indirect cbuf limit to match hardware | Liam | |
2022-04-02 | fix: typos | Andrea Pappacoda | |
2022-04-01 | shader_compiler: support const buffer indirect addressing in GLSL | Liam | |