Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2022-03-18 | Address review comments | Liam | |
2022-03-18 | shader_recompiler/EXIT: skip render targets with no outputs | Liam | |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | |
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's. | |||
2021-07-22 | shader_environment: Add shader_local_memory_crs_size to local memory size | ameerj | |
Fixes DOOM 2016 missing local memory | |||
2021-07-22 | shader: Implement indexed Position and ClipDistances | FernandoS27 | |
2021-07-22 | shader: Implement indexed attributes | FernandoS27 | |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp | |